Pokemon

In 1996, Francois Mitterand is no longer, death a little offset by the world of Zendaya Coleman, iDependence Day, the hunchback of Notre-Dame or impossible mission dominate the world box office while the dance tracks embrace under The effect of Macarena and Wannabe Spice Girls.

In video game, 1996, it is also the release of Nintendo 64, the end of production of the Virtual Boy and the beginnings of large licenses like Tomb Raider, Quake or Diablo.


1996, it is also the arrival of a license that will change pop-culture forever: Pokemon. The best selling game in Japan The year of its exit (in front of Tekken 2 and Super Mario RPG) it is the invention of Satoshi Tajiri.



Passionate about video game, he create the fanzine "Game Freak" with his friend Ken Sugimori, Magazine they transform into video games studio in 1989. In 1991, Tajiri sees for the first time the Link Gameboy cables, namely the connection cables that allow to play multiplayer.

Passionate about insect (which will be worth it the nickname Dr. Bug), he then imagines insects passing through these cables from one gameboy to another. Sugimii draws the Pokémon while Tajiri takes care of the game systems and the 27 February 1996 spell Pocket Monsters green and red, each with exclusive Pokémon. The start is dussed, the console is at the end of the career and suffers from the arrival of the last big games of the Super Nintendo (Donkey Kong Country 3, Star Ocean) and takes full whip Resident Evil on the Saturn of Sega and the Playstation of Sony.

Little by little, however, a positive word of word is put in place and Tajiri comes out his secret boot: a secret pokemon of the name of Mew, and added to the debugging phase, exists. Corocoro Comic (a manga magazine specializing in video game adaptations) offers a contest with 20 winners who will win this Pokémon not found. 78,000 participations later, the contest ends and the Tajiri plan takes place in perfection, the Pokémon myth is on all lips and players are forced to exchange the coveted Pokémon via the famous Link cable.

After this master stroke, the game explodes and remains at the top of the Japanese sales for a year and a half and a blue version The day first exclusively reserved for subscribers of Corocoro Comic and then marketed in 1999. Expurgered of several bugs and featuring Tortank, the ultimate evolution of the third starting Pokémon (where the two previous versions put forward Florizarre and Dracaufeu ), this version completes Pokémon as a phenomenon and game the first game to exceed the 10 million sale in Japan.

 
Arriving in the United States in 1998 and in Europe in 1999, the two games will exceed the 11 million copies in Uncle Sam's country and will stop just before the 9 million in Europe. The game is generally welcomed, but will suffer from its technique behind, the fault of a reception machine on the decline. "A more supplied effort would not have been useless about graphics because they are really sad, even with a color game color, and it's a little always the same thing" will say the gamesvideo.com test of the time .




This colossal success will export Pokémon on other media. First of all in collecting cards with the support of Wizard of the Coast (American publisher of the franchise magic), in manga and then in series of animation, series which now counts more than 1000 episodes and more of twenty feature films including Pokémon, film or recent detective Pikachu.

The Suite, you surely know it: several generations of Pokémon, dozens of games, products derived from all sizes and any tariff, the Pokémon GO surf and a total anchor in the world cultural heritage.



Regarding its impact on France, Pokémon will have contributed massively to continue the establishment of the Japanese animation on television, already established well started by the club Dorothée from 1987 to 1997. This was not smooth with accusations. Violence (accusation that the series shares with the card game described at the time as obsessed with young blonde heads) and especially a gigantic debate on epilepsy. On December 16, 1997, the episode "The Virtual Poregon Soldier! "Provoke convulsions and discomforts to more than 700 people, 200 people stayed hospitalized for more than 24 hours. It turned out that five seconds of the episode contained a red and blue flashing flashing that was too strong for our photosensitive friends. Never rebroadcast, nor even released out of Japan, this episode led to a distribution of the series for a year

But if there is one thing on which Pokémon will have been a catalyst, it is on the collection, that it is virtual in video games with creatures to find / exchange, or real with the cards to play.

In the Toy Design, we could bring this idea closer to different generations of Pokémon to collect from the phenomenon of blind box With different thematic series containing more or less rare figurines and a surprise aspect that promotes exchanges.



DISCOVER ALL BLIND BOX HERE

Also mention the pikachu by Daniel Arsham Who proves his mastery when it comes to divert, with respect, the monuments of pop culture. For the little anecdote, Pikachu is the only Pokémon to have the same name in all countries in which Pokémon exists, which partly explains its popularity.

 
Toy design always but this time passing at our friends from Nanoblock With a whole collection of Pokémon to mount yourself!

All our Nanoblock Pokemon here

Finally, difficult to leave without evoking the Bearbrick Pikachu Flocky 1000% which will happen in a few weeks on our site ... but hush, it is a secret information reserved for the hard drives of our blog.

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