





Videogame Architecture : Building Virtual Spaces
At the crossroads of real and virtual architecture.
Written by the designer Luke Caspar Pearson, this work of 288 pages...
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Videogame Architecture : Building Virtual Spaces
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Description
At the crossroads of real and virtual architecture.
Written by the designer Luke Caspar Pearson, this work of 288 pages explores how architectural principles shape video game spaces. From lighting to player movement, through narration and precise geometric elements, the book dissects blockbusters such as Elden Ring, Genshin Impact, Half-Life, The Last of Us, or even The Sims 4 as independent nuggets to show how designers create these immersive worlds.
Features
EAN : 9780500029701
Couleur :Multicolore
Matière: Papier
Hauteur :34 cm
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